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Two Years


5 GCSEs at grade 4 inc. English & Maths at Grade 4 or above. GCSE average 4.5


This course will be assessed by coursework.

About this course

This course is ideal for learners to gain the skills and knowledge to progress into a career in the games industry. Over the two years learners will work on a range of game projects using industry standard software to develop creative and technical skills and will be able to specialise in either Game Art or Game Development. This course is equivalent to three A Levels and you will achieve a BTEC Extended Diploma. 

Learners will be assessed through coursework projects that will develop skills in concept generation, character design, digital graphics, 3D modelling and animation, interface design, user testing, game production, scripting and designing for mixed reality (AR/VR).  Learners will also develop skills to work in other digital media industries. 

Learners will be treated more like ‘trainees’ than students as the ethos of course is to operate as a Games Studio rather than like a traditional educational setup. Here, you will develop your creative, technical and employability skills. You will be in the studio for three days per week working on projects but also expected to work independently on your designs and games to meet the studio deadlines. 


Steve Robson

Who is this aimed at?

This course is aimed at students who: 

  • Would like to learn about how games are developed and are serious about a career in the industry 

  • Would like an opportunity to create material for games (concepts, characters, levels, sound, animation, 3D models & environments)  

  • Would like to use media equipment such as 3D packages, games engines, graphic and design packages and virtual reality  

  • Enjoy research, independent work, teamwork and working under pressure

  • Would like to go into employment in the games or media related industries

  • Would like to study a games, media or IT related course at higher education

What will you learn?

Core Units:

  • Skills in industry-standard software such as games engines, modelling packages and production tools 

  • Industry-standard development practice to plan and develop games to prepare you for employment within a wide variety of roles 

  • Games scripting and implementation for development programs to use across a number of devices 

  • Understanding of testing environments, suites and tools to be able to debug and resolve game issues 

  • About the games industry, how it works and what it takes to be successful within different roles 

  • Working as part of team and managing your workload and responsibilities 

  • How to be successful within your chosen field, and to prepare you for your next step of your career 

What skills will you develop?

  • 2D Graphics 

  • Game Environments 

  • 3D Modelling 

  • Concepting and Design 

  • Informing Ideas 

  • Confidence  

  • Effort 

  • Creativity 

  • Practice 

  • Communication 

  • Professional Skills 

  • Technical Skills  

  • Collaboration 

  • Problem solving 

  • Time Management

  • Project Management 

  • Product Development 

Professional development

  • E-Sports Professional

  • Screenwriter

  • TV/Film Producer

  • Games Designer

  • Media Researcher

  • Promotions Manager

  • Media Analyst

  • Web Designer

  • Social Media Content Producer

  • Marketing

  • Press

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